Don’t be stuck with the same old plain color descriptions for shields, clothing, and more.
Something interesting I’d like to share before we get to this list. I thought this would be a no-brainer. Grab a big list of colors (like my HTML manual has) and go for it. You’d be amazed at how many colors require some form of cultural context before you can understand them. Kaiser Brown, Pilgrim Brown, and so on. These won’t work in an otherworldly game. Think about it how it would jar the suspension of disbelief if you describe the angry red dragon has having an Indian Red underbelly. It breaks the flow.
An opposite concept is adding colors or other adjectives into your game world, using context from that game world. “His suit was Hobbit Green,” is descriptive and deepens the game world at the same time.
Just some thoughts. And now, on to the list:
- Almond
- Amber
- Aquamarine
- Ashur
- Avocado
- Azure
- Beige
- Bisque
- Black
- Blue
- Blush
- Brick
- Bronze
- Brown
- Burly Wood
- Caramel
- Cerulean
- Chartreuse
- Chocolate
- Copper
- Coral
- Cornsilk
- Cream
- Crimson
- Cyan
- Dandelion
- Ebony
- Feldspar
- Forest Green
- Frosted
- Fuchsia
- Gold
- Goldenrod
- Gray
- Green
- Hazel
- Honeydew
- Hunter Green
- Indigo
- Ivory
- Jade
- Khaki
- Lavender
- Lemon
- Lilac
- Lily
- Lime
- Magenta
- Maroon
- Midnight
- Mint
- Navy
- Ocher
- Olive
- Opal
- Orange
- Orchid
- Peach
- Pear
- Periwinkle
- Persimmon
- Pesto
- Pewter
- Pink
- Plum
- Powder Blue
- Puce
- Pumpkin
- Quartz
- Red
- Rose
- Royal Blue
- Ruby
- Russet
- Rust
- Saddle Brown
- Salmon
- Sandy
- Sea Green
- Seashell
- Scarlet
- Slate
- Sienna
- Silver
- Sky Blue
- Smoke
- Snow
- Steel Blue
- Tan
- Teal
- Thistle
- Tomato
- Turquoise
- Verdant
- Vermilion
- Violet
- Wheat
- White
- Wine
- Yellow
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