Posts Tagged ‘Music’

Excellent Music Resource – Sonic Legends

Got an email earlier this week to check out Sonic-Legends.com. And it’s fantastic!

Excellent source of loopable gaming music, written by gamers! The prices are great and you can score a whole library of music for about the cost of a CD. I highly recommend checking it out. I’ve long extolled the virtues of using music in your games, now someone’s made a resource just for us! My personal favorite: Elven City at Night.

If you’ve got a site you’d like me to check out, please feel free to email me. I’m always on the lookout for new toys (and a link back to yours truly would not go unappreciated).

Music to Game By – Towns, Villages, and Courts

So, not every encounter is with a slavering beast or rotting undead. Sometimes it’s in court, wooing a maiden or persuading the local baron. Sometimes it’s shopping in the bazaar or at the county fair. Here are some inspirations for those rare, non-life-threatening gaming moments.

One tip when using these for non-combat situations, find a track that matches the setting and reuse that piece whenever the part returns to said setting. Basically, you’re creating a “theme song” for an area and as soon as you replay it, the players are back drawn in immediately.

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Music to Game By – Combat

In a lot of RPGs, combat can actually get pretty tedious. After a few rounds, some of the excitement gets lost in dice rolls and rule checking. Enter the score! Keep the adrenaline pumping with the following scores and soundtracks.

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Music to Game By – Horror

First of a new series to help game masters better use music at their gaming table.

Music can be an incredible tool and with today’s laptops and iPods, it’s pretty easy to bring a lot of music right to the table with minimal fuss and space. So, without further ado, the first installment:

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