Posts Tagged ‘New Release’
Press Release, 2-22-2011, Wicked North Games, LLC:
AZAMAR is an epic, high-magic, fantasy, role-play setting for the free Cinema6 Games Framework. Brought to you by Wicked North Games, the Cinema6 Games Framework (c6) is a true, Open Source Game System created with use of six-sided dice. The Cinema6 Games Framework has been designed from the ground up to make cinematic elements an integral part of gameplay. It is unique in that c6 streamlines rules and mechanics, simplifying the game so its not only easy to play, but easy to change.
It’s been a pet project off and on for a few years. Using the “print & cut once” idea from Dungeoneering’s terrain, I’ve got the basics of an Open Gaming License board game. The idea is simple, multiple board pieces are used to randomly create the whole board. Players then compete in an RPG-like game where random rolls and card draws manage the adventure. If any of you have played “Talisman” you’ll be roughly familiar with the concept. It’s D&D-lite, with all players, no DM.
The guys over at Troll and Toad are the first to buy advertising space here on Dungeoneering. Besides being suave, well-endowed, and handsome men that any girl would be happy to bring home to mom and dad, they run a great site with some awesome deals. Be sure to head on over and check them out. Great stuff, including miniatures and figures of all shapes and sizes.
With Amazon referals having gone buh-bye, here at Dungeoneering, we’re open to most any RPG-related sponsorships. If you want your site advertised on Dungeoneering, let me know!
Two releases this month, both look to be of use to the Dungeoneering crew:
Player’s Handbook 3 expands the range of options available to D&D players with new classes, races, powers, and other material.
This book builds on the array of classes and races presented in the Player’s Handbook and Player’s Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player’s Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source.
Cool tidbit: The Monk is back! I thought that was a glaring omission from the 4th edition, especially since the new 3rd edition Monks were so much fun. I’m not sure about psionics. Never been a real fan of the group of classes, but I guess, to each his own.
This D&D Roleplaying Game accessory gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles and three-dimensional enhancements with which to build exciting encounter locations.
This accessory contains four double-sided sheets of illustrated, diecut terrain tiles printed on heavy cardstock, plus two sheets of three-dimensional terrain elements, allowing you to create platforms, staircases, and other dungeon fixtures.
Sharpen your sword and tighten your bow! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D® characters, specifically focusing on martial heroes. It provides new archetypal builds for fighters, rangers, rogues, and warlords, as well as new character powers, feats, paragon paths, and epic destinies. Available February 16, 2010.
OK, so the calendar I checked from Wizards only listed Underdark, but apparently there’s a second book out this month: Player’s Handbook Races: Dragonborn
New options and character hooks for dragonborn characters.
If you want to play the ultimate dragonborn hero, this book is for you!
This expansion of the Player’s Handbook® core rulebook explores the mysteries of the dragonborn. It presents D&D® players with exciting new options for their dragonborn characters, including unique racial feats, powers, paragon paths, and epic destinies. This book also includes ways to flesh out your dragonborn character’s background and personality.
No realm in the D&D® world stirs the imagination like the Underdark. This vast subterranean domain holds thousands of adventure possibilities and myriad threats, including drow, mind flayers, dragons, and worse! Entire campaigns can unfold in its depths, and its rewards are boundless.
Underdark™ contains everything a Dungeon Master needs to run adventures or campaigns set in the vast underworld of his or her D&D campaign, including new monsters and hazards, ready-to-play encounters, monster lairs, and detailed information on various dark-dwelling “movers and shakers.”
New to the Underdark? Be sure to check out these books:
- The Icewind Dale Trilogy Collector’s Edition
- The Dark Elf Trilogy, Collector’s Edition
- Legacy of the Drow Collector’s Edition
New book out this month and what better book for the holidays than demons of the lower planes.
A hotbed of adventure opportunities await you in the roiling maelstrom of the Elemental Chaos–a plane of titans, elementals, genies, slaads, and demons. This game supplement builds on the overview of the Elemental Chaos presented in the Manual of the Planes™ game supplement and explores the tumultuous plane is greater detail. From the City of Brass to the githzerai monastery of Zerthadlun to the spiraling depths of the Abyss, adventure lurks behind every lava waterfall, across every icy battlefield, and beyond every raging lightning storm.
This game supplement describes the Elemental Chaos in detail, featuring key locations throughout the plane. It also presents a multitude of new monsters, mighty primordials, and powerful demons, as well as adventure hooks, encounters, hazards, and everything Dungeon Masters need to make the Elemental Chaos a featured setting in their campaigns.