Being able to describe an object, not just what it is, but what it looks like, is the difference between an OK game and a good game. Besides, many players have picked up the trick that if you (the game master) have taken the time to describe something, it’s important. Here’s a little tool to help you make everything have a description.
So, not every encounter is with a slavering beast or rotting undead. Sometimes it’s in court, wooing a maiden or persuading the local baron. Sometimes it’s shopping in the bazaar or at the county fair. Here are some inspirations for those rare, non-life-threatening gaming moments. One tip when using these […]